SLIP
1.4
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Provides a class to manipulate iterator2d within a slip::Box3d. It is used to iterate throw 3d containers. More...
#include <iterator>
#include <cassert>
#include "DPoint2d.hpp"
#include "Point3d.hpp"
#include "DPoint3d.hpp"
#include "Box3d.hpp"
#include "iterator_types.hpp"
#include "iterator3d_plane.hpp"
Go to the source code of this file.
Classes | |
class | slip::iterator3d_box< T > |
This is some iterator to iterate a 3d container into a Box area defined by the subscripts of the 3d container. More... | |
class | slip::const_iterator3d_box< T > |
This is some iterator to iterate a 3d container into a Box area defined by the subscripts of the 3d container. More... | |
Namespaces | |
slip | |
This namespace corresponds to the kernel of the Simple Library on Image Processing (SLIP). That is to say that it contains the data structures and the algorithms needed by these data strucutres. | |
Provides a class to manipulate iterator2d within a slip::Box3d. It is used to iterate throw 3d containers.
Definition in file iterator3d_box.hpp.