SLIP
1.4
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Provides a class to model distorsion camera. More...
#include <iostream>
#include <cassert>
#include "Point2d.hpp"
#include "Point3d.hpp"
#include "Matrix.hpp"
#include "io_tools.hpp"
#include "CameraModel.hpp"
#include "camera_algo.hpp"
#include "levenberg_marquardt.hpp"
#include <boost/serialization/access.hpp>
#include <boost/serialization/split_member.hpp>
#include <boost/serialization/version.hpp>
#include <boost/serialization/base_object.hpp>
Go to the source code of this file.
Classes | |
struct | slip::DistStruct< Type > |
class | slip::DistortionCamera< Type > |
Define a DistortionCamera class. More... | |
class | slip::DistortionCamera< Type > |
Define a DistortionCamera class. More... | |
Namespaces | |
slip | |
This namespace corresponds to the kernel of the Simple Library on Image Processing (SLIP). That is to say that it contains the data structures and the algorithms needed by these data strucutres. | |
Functions | |
template<typename Type > | |
std::ostream & | slip::operator<< (std::ostream &out, const DistortionCamera< Type > &c) |
Provides a class to model distorsion camera.
Definition in file DistortionCamera.hpp.