SLIP
1.4
|
Provides a class to iterate 3d containers throw a planes. More...
#include <iterator>
#include <cassert>
#include "DPoint.hpp"
#include "Point2d.hpp"
#include "DPoint2d.hpp"
#include "Box2d.hpp"
#include "Box3d.hpp"
#include "iterator_types.hpp"
Go to the source code of this file.
Classes | |
class | slip::iterator3d_plane< Container3D > |
This is some iterator to iterate a 3d container into a plane area defined by the subscripts of the 3d container. More... | |
class | slip::const_iterator3d_plane< Container3D > |
This is some iterator to iterate a 3d container into a plane area defined by the subscripts of the 3d container. More... | |
Namespaces | |
slip | |
This namespace corresponds to the kernel of the Simple Library on Image Processing (SLIP). That is to say that it contains the data structures and the algorithms needed by these data strucutres. | |
Enumerations | |
enum | slip::PLANE_ORIENTATION { slip::IJ_PLANE = 0, slip::KJ_PLANE, slip::KI_PLANE } |
Choose between different plane orientations. More... | |
Provides a class to iterate 3d containers throw a planes.
Definition in file iterator3d_plane.hpp.