SLIP
1.4
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Provides a class to manipulate 3d Fields containing slip::Vector3d associated with a regular grid. More...
#include <iostream>
#include <fstream>
#include <iterator>
#include <cassert>
#include <numeric>
#include <cmath>
#include <string>
#include <cstddef>
#include "Matrix3d.hpp"
#include "stride_iterator.hpp"
#include "kstride_iterator.hpp"
#include "iterator3d_box.hpp"
#include "iterator3d_range.hpp"
#include "apply.hpp"
#include "Vector3d.hpp"
#include "GenericMultiComponent3d.hpp"
#include "derivatives.hpp"
#include "arithmetic_op.hpp"
#include "io_tools.hpp"
#include "linear_algebra_eigen.hpp"
#include "linear_algebra_traits.hpp"
#include "tecplot_binaries.hpp"
#include <boost/serialization/access.hpp>
#include <boost/serialization/split_member.hpp>
#include <boost/serialization/version.hpp>
#include <boost/serialization/base_object.hpp>
Go to the source code of this file.
Classes | |
class | slip::stride_iterator< T > |
class | slip::iterator3d_box< T > |
This is some iterator to iterate a 3d container into a Box area defined by the subscripts of the 3d container. More... | |
class | slip::iterator3d_range< T > |
This is some iterator to iterate a 3d container into two Range defined by the indices and strides of the 3d container. More... | |
class | slip::const_iterator3d_box< T > |
This is some iterator to iterate a 3d container into a Box area defined by the subscripts of the 3d container. More... | |
class | slip::const_iterator3d_range< T > |
This is some iterator to iterate a 3d container into two Range defined by the indices and strides of the 3d container. More... | |
class | slip::DPoint3d< T > |
Difference of Point3D class, specialization of DPoint<CoordType,DIM> with DIM = 3. More... | |
class | slip::Point3d< T > |
This is a point3d class, a specialized version of Point<CoordType,DIM> with DIM = 3. More... | |
class | slip::Box3d< CoordType > |
This is a Box3d class, a specialized version of slip::Box<CoordType,DIM> with DIM = 3. More... | |
class | slip::RegularVector3dField3d< T, GridT > |
This is a Regular Vector3d Field. This container statisfies the BidirectionnalContainer concepts of the STL. It is also an 3d extension of the RandomAccessContainer concept. That is to say the bracket element access is replaced by the triple bracket element access. It is a specialization of GenericMultiComponent3d using slip::Vector3d blocks. It implements arithmetic and mathematical operators (divergence, vorticity, derivative...) and read/write methods (tecplot file format). The points of the Vector field grid are assumed to be spaced by two regular steps. The inital point (closest point from the physical axis origin) of the grid is also stored within the data structure. More... | |
class | slip::RegularVector3dField3d< T, GridT > |
This is a Regular Vector3d Field. This container statisfies the BidirectionnalContainer concepts of the STL. It is also an 3d extension of the RandomAccessContainer concept. That is to say the bracket element access is replaced by the triple bracket element access. It is a specialization of GenericMultiComponent3d using slip::Vector3d blocks. It implements arithmetic and mathematical operators (divergence, vorticity, derivative...) and read/write methods (tecplot file format). The points of the Vector field grid are assumed to be spaced by two regular steps. The inital point (closest point from the physical axis origin) of the grid is also stored within the data structure. More... | |
Namespaces | |
slip | |
This namespace corresponds to the kernel of the Simple Library on Image Processing (SLIP). That is to say that it contains the data structures and the algorithms needed by these data strucutres. | |
Functions | |
template<typename T , typename GridT > | |
std::ostream & | slip::operator<< (std::ostream &out, const slip::RegularVector3dField3d< T, GridT > &a) |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator+ (const RegularVector3dField3d< T, GridT > &M1, const T &val) |
addition of a scalar to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator+ (const T &val, const RegularVector3dField3d< T, GridT > &M1) |
addition of a scalar to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator- (const RegularVector3dField3d< T, GridT > &M1, const T &val) |
substraction of a scalar to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator- (const T &val, const RegularVector3dField3d< T, GridT > &M1) |
substraction of a scalar to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator* (const RegularVector3dField3d< T, GridT > &M1, const T &val) |
multiplication of a scalar to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator* (const T &val, const RegularVector3dField3d< T, GridT > &M1) |
multiplication of a scalar to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator/ (const RegularVector3dField3d< T, GridT > &M1, const T &val) |
division of a scalar to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator+ (const RegularVector3dField3d< T, GridT > &M1, const RegularVector3dField3d< T, GridT > &M2) |
pointwise addition of two RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator+ (const RegularVector3dField3d< T, GridT > &M1, const slip::Vector3d< T > &val) |
addition of a Vector3d to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator+ (const slip::Vector3d< T > &val, const RegularVector3dField3d< T, GridT > &M1) |
addition of a Vector3d to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator- (const RegularVector3dField3d< T, GridT > &M1, const RegularVector3dField3d< T, GridT > &M2) |
pointwise substraction of two RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator- (const RegularVector3dField3d< T, GridT > &M1, const slip::Vector3d< T > &val) |
substraction of a Vector3d to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator- (const slip::Vector3d< T > &val, const RegularVector3dField3d< T, GridT > &M1) |
substraction of a Vector3d to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator* (const RegularVector3dField3d< T, GridT > &M1, const RegularVector3dField3d< T, GridT > &M2) |
pointwise multiplication of two RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator* (const RegularVector3dField3d< T, GridT > &M1, const slip::Vector3d< T > &val) |
multiplication of a Vector3d to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator* (const slip::Vector3d< T > &val, const RegularVector3dField3d< T, GridT > &M1) |
multiplication of a Vector3d to each element of a RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator/ (const RegularVector3dField3d< T, GridT > &M1, const RegularVector3dField3d< T, GridT > &M2) |
pointwise division of two RegularVector3dField3d More... | |
template<typename T , typename GridT > | |
RegularVector3dField3d< T, GridT > | slip::operator/ (const RegularVector3dField3d< T, GridT > &M1, const slip::Vector3d< T > &val) |
division of a Vector3d to each element of a RegularVector3dField3d More... | |
Provides a class to manipulate 3d Fields containing slip::Vector3d associated with a regular grid.
Definition in file RegularVector3dField3d.hpp.