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GenericMultiComponent4d.hpp File Reference

Provides a class to manipulate multicomponent 4d containers. More...

#include <iostream>
#include <iterator>
#include <cassert>
#include <numeric>
#include <cmath>
#include <string>
#include <vector>
#include <cstddef>
#include "Matrix4d.hpp"
#include "Matrix.hpp"
#include "stride_iterator.hpp"
#include "kstride_iterator.hpp"
#include "apply.hpp"
#include "iterator4d_box.hpp"
#include "iterator4d_range.hpp"
#include "component_iterator4d_box.hpp"
#include "component_iterator4d_range.hpp"
#include <boost/serialization/access.hpp>
#include <boost/serialization/split_member.hpp>
#include <boost/serialization/version.hpp>
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Classes

class  slip::stride_iterator< T >
 
class  slip::DPoint4d< CoordType >
 Difference of Point4D class, specialization of DPoint<CoordType,DIM> with DIM = 4. More...
 
class  slip::Point4d< Block >
 This is a point4d class, a specialized version of Point<CoordType,DIM> with DIM = 4. More...
 
class  slip::Box4d< CoordType >
 This is a Box4d class, a specialized version of slip::Box<CoordType,DIM> with DIM = 4. More...
 
class  slip::GenericMultiComponent4d< Block >
 This is a GenericMultiComponent4d class. This container statisfies the BidirectionnalContainer concepts of the STL. It is also an 4d extension of the RandomAccessContainer concept. That is to say the bracket element access is replaced by the triple bracket element access. Data are stored using a Matrix4d of Block. This class can be used to define 4d Multicomponent structures. More...
 
class  slip::Matrix4d< Block >
 Numerical matrix4d class. This container statisfies the RandomAccessContainer concepts of the STL except the simple bracket which is replaced by a double bracket. It extends the interface of Array4d adding arithmetical: +=, -=, *=, /=,+,-,/,*... and mathematical operators : min, max, abs, sqrt, cos, acos, sin, asin, tan, atan, exp, log, cosh, sinh, tanh, log10, sum, apply... More...
 
class  slip::component_iterator4d_box< MultiComponentContainer4D, N >
 This is some iterator to iterate a 4d MultiComponentContainer into a Box area defined by the indices of the 4d container. More...
 
class  slip::component_iterator4d_range< MultiComponentContainer4d, N >
 This is some iterator to iterate a 4d container into two Range defined by the indices and strides of the 4d container. More...
 
class  slip::GenericMultiComponent4d< Block >
 This is a GenericMultiComponent4d class. This container statisfies the BidirectionnalContainer concepts of the STL. It is also an 4d extension of the RandomAccessContainer concept. That is to say the bracket element access is replaced by the triple bracket element access. Data are stored using a Matrix4d of Block. This class can be used to define 4d Multicomponent structures. More...
 

Namespaces

 slip
 This namespace corresponds to the kernel of the Simple Library on Image Processing (SLIP). That is to say that it contains the data structures and the algorithms needed by these data strucutres.
 

Functions

template<typename Block >
std::ostream & slip::operator<< (std::ostream &out, const GenericMultiComponent4d< Block > &a)
 
template<typename Block >
bool slip::operator== (const GenericMultiComponent4d< Block > &x, const GenericMultiComponent4d< Block > &y)
 
template<typename Block >
bool slip::operator!= (const GenericMultiComponent4d< Block > &x, const GenericMultiComponent4d< Block > &y)
 

Detailed Description

Provides a class to manipulate multicomponent 4d containers.

Version
Fluex 1.0
Date
2013/08/20
Author
Denis Arrivault <denis.arrivault_AT_inria.fr>

Definition in file GenericMultiComponent4d.hpp.